Profiler Version 0.2.1 Status Update
The previously announced Russian version is now available and has been updated on the download page!
Now, let's talk about the changes in version 0.2.1.
Given the numerous grammatical and translation errors in version 0.2, I sought help from a team to proofread the text. In this update, besides text adjustments, I also took the opportunity to redo a small portion of the rendering from version 0.1, using new techniques I’ve learned for version 0.3, as a small test. Additionally, I’m planning to add a few Easter eggs at the end of the game.
Version 0.2.1 is expected to be released within the next two weeks, and it will replace all current version 0.2 download links. After this minor update, my focus will shift back to version 0.3, where you can look forward to brand-new renders and the next chapter of the story.
Stay tuned!
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Profiler
Status | In development |
Author | Divebar studio |
Genre | Visual Novel |
Tags | Action-Adventure, Adult, Dark, Detective, Horror, NSFW, Ren'Py, Romance, suspense |
Languages | English, Russian, Chinese (Traditional) |
More posts
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- Profiler 0.2.1 is now available64 days ago
- My First Custom Song: "Painter"86 days ago
- Profiler 0.2 is now available!91 days ago
- Profiler 0.2 will be released in five days!97 days ago
Comments
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The grammatical and translation thing never bothered me in any vn tbh. How are the Easter eggs thing gonna work? With different choices and then going back to story or like clickables? Clickables are more enjoyable but a little bit hard for mobile users I suppose.
Excited about the update.
Take care and all the very best.
The main reason I decided to do a small hotfix was because I received too much feedback about translation issues. I also wanted to take the opportunity to practice a new rendering method. As for the Easter eggs... well, you could say I introduced a little side story as a bonus.
Thanks for taking time to reply :) .I have 71 vns on my mobile as this very moment and again the grammatical and translation thing never was an issue for me. It's infact so nice to see a small team or maybe just the dev go for these tiny issue just for the community sake. If anything people should see that these vns aren't created by a company behind them so these small mistakes are nothing. But again respect for still fixing it.
All the very best again for the update and looking forward for this vn. Take care